EventFieldType
the value type of one event table field
Constants
Laying Out Typed Fields
Lifecycle: Server
Each field type fixes the width one column takes on the wire, so both sides pack and unpack a row the same way.
Luau
local ET = game.EventTablelocal CombatLog = ET("CombatLog", ET.ToClients, { { "attacker", ET.I32 }, { "at", ET.Vec3 }, { "damage", ET.F32 }, { "critical", ET.Bool }, { "weapon", ET.String }})CombatLog:Push(101, Vector3.new(0, 1, 0), 45, true, "Sword")