Luduvo Contents
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handles

{ [string]: Instance }

named entities of this place

Reaching a Named Instance in One Lookup

Lifecycle: Shared

A handle name resolves in a single hash lookup, which beats walking the hierarchy for a well known instance.

Luau
local door = handles.LobbyDoorif door then	door.Anchored = false	door:ApplyImpulse(Vector3.new(0, 0, 25))else	warn("This place has no LobbyDoor handle")end