handles
{ [string]: Instance } named entities of this place
Reaching a Named Instance in One Lookup
Lifecycle: Shared
A handle name resolves in a single hash lookup, which beats walking the hierarchy for a well known instance.
Luau
local door = handles.LobbyDoorif door then door.Anchored = false door:ApplyImpulse(Vector3.new(0, 0, 25))else warn("This place has no LobbyDoor handle")end