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EventColumn

one field of an event table, holding a value per event

Reading a Column of Pending Rows

Lifecycle: Server

A column holds one value per pending row, indexed from 1 up to the count the table reports.

Luau
local ET = game.EventTablelocal Interact = ET("Interact", ET.ToServer, {	{ "action", ET.U8 }})for i = 1, Interact.count do	print("Interact from user", Interact.sender[i])end