EventColumn
one field of an event table, holding a value per event
Reading a Column of Pending Rows
Lifecycle: Server
A column holds one value per pending row, indexed from 1 up to the count the table reports.
Luau
local ET = game.EventTablelocal Interact = ET("Interact", ET.ToServer, { { "action", ET.U8 }})for i = 1, Interact.count do print("Interact from user", Interact.sender[i])end