Component
the fields of one component, read and written by name
Writing the Fields of a Component
Lifecycle: Server
A component the place declares hands back a proxy whose fields are written by name, whereas a built-in component hands back the instance itself.
Luau
local crate = game.Prefabs.Spawn("Crate")if crate then local loot = crate:AddComponent("LootTable") :: Component loot.Tier = 2 loot.Rolls = 3 print("Loot attached to:", crate.Name)end Output: Loot attached to: Crate