Luduvo Contents
Theme

AnimLayers

the blend layers of a character, indexed by layer

Layering an Action Over a Walk Cycle

Lifecycle: Server

The engine owns rows 1 to 4 and reports them read-only, so a script writes rows 5 to 8 and clears one by assigning nil.

Luau
game.Session.PlayerJoined:Connect(function(userId: number)	local character = game.Session.CharacterOf(userId)	if not character then		return	end	local layers = character.AnimLayers	layers[5] = { clip = "Wave", weight = 1, mask = game.Animation.Part.RightArm }	layers[6] = nilend)